Black Earth Guard

Medium humanoid (human), neutral evil

Armor Class

18 (plate)

Hit Points

39 (6d8+12)

Speed

30 ft.

STR

17 (+3)

DEX

11 (0)

CON

14 (+2)

INT

10 (0)

WIS

10 (0)

CHA

9 (-1)

Skills

Intimidation +1, Perception +2

Languages

Common

Challenge

2 (450 XP)

Actions

Multiattack. The guard makes two melee attacks.

Morningstar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Reactions

Unyielding. When the guard is subjected to an effect that would move it, knock it prone, or both, it can use its reaction to be neither moved nor knocked prone.

medium
humanoid
cr2
elemental-evil