Berbalang
Medium aberration, neutral evil
Armor Class
14 (natural armor)
Hit Points
38 (11d8 - 11)
Speed
30 ft., fly 40 ft.
STR
9 (0)
DEX
16 (+3)
CON
9 (0)
INT
17 (+3)
WIS
11 (0)
CHA
10 (0)
Senses
truesight 120 ft., passive Perception 12
Saving Throws
Dex +5, Int +5
Skills
Arcana +5, History +5, Insight +2, Perception +2, Religion +5
Languages
all, but rarely speaks
Challenge
2 (450 XP)
Spectral Duplicate (Recharges after a Short or Long Rest). As a bonus action, the berbalang creates one spectral duplicate of itself in an unoccupied space it can see within 60 feet of it. While the duplicate exists, the berbalang is unconscious. A berbalang can have only one duplicate at a time. The duplicate disappears when it or the berbalang drops to 0 hit points or when the berbalang dismisses it (no action required).
The duplicate has the same statistics and knowledge as the berbalang, and everything experienced by the duplicate is known by the berbalang. All damage dealt by the duplicate’s attacks is psychic damage.
Innate Spellcasting. The berbalang’s innate spellcasting ability is Intelligence (spell save DC 13). The berbalang can innately cast the following spells, requiring no material components:
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At will: speak with dead
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1/day: plane shift (self only)
Actions
Multiattack The berbalang makes two attacks: one with its bite and one with its claws.
Bite Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Claws Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.