Beldora
Medium humanoid (illuskan human), chaotic good
Armor Class
12
Hit Points
18 (4d8)
Speed
30 ft.
STR
10 (0)
DEX
14 (+2)
CON
10 (0)
INT
16 (+3)
WIS
12 (+1)
CHA
16 (+3)
Senses
qpassive Perception 13
Skills
Deception +5, Insight +3, Investigation +5, Perception +5, Persuasion +5
Languages
Common, Draconic, Dwarvish, Halfling
Challenge
0 (10 XP)
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) slashing damage, .
Hand Crossbow. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6+2) piercing damage. Beldora carries ten crossbow bolts.
Reactions
Duck and Cover. Beldora adds 2 to her AC against on melee attack that would hit her. To do so, Duvessa must see the attacker and can’t be grappled or restrained.
Roleplaying Information
Beldora is a member of the harpers who survives using her wits and wiles. She looks like a homeless waif, but she’s a survivor who shies away from material wealth.
Ideal: “We should all strive to help one another”
Bond: “I’ll risk my life to protect the powerless.”
Flaw: “I like lying to people. Makes life more interesting, no?”