Battleforce Angel
Medium celestial, lawful good
Armor Class
18 (plate)
Hit Points
66 (12d8 + 12)
Speed
30 ft., fly 90 ft.
STR
16 (+3)
DEX
12 (+1)
CON
13 (+1)
INT
11 (+0)
WIS
17 (+3)
CHA
18 (+4)
Damage Resistances
fire, radiant
Condition Immunities
charmed, exhaustion, frightened
Senses
darkvision 120 ft., truesight 120 ft., passive Perception 16
Saving Throws
Wis +6, Cha +7
Skills
Medicine +4, Religion +2
Languages
all
Challenge
5 (1800 XP)
Flyby. The angel doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.
Magic Resistance. The angel has advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The angel makes two melee attacks. It also uses Battlefield Inspiration.
Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands, plus 18 (4d8) radiant damage. If the target is within 5 feet of any of the angel’s allies, the target takes an extra 2 (1d4) radiant damage.
Battlefield Inspiration. The angel chooses up to three creatures it can see within 30 feet of it. Until the end of the angel’s next turn, each target can add a d4 to its attack rolls and saving throws.