Battleforce Angel

Medium celestial, lawful good

Armor Class

18 (plate)

Hit Points

66 (12d8 + 12)

Speed

30 ft., fly 90 ft.

STR

16 (+3)

DEX

12 (+1)

CON

13 (+1)

INT

11 (+0)

WIS

17 (+3)

CHA

18 (+4)

Damage Resistances

fire, radiant

Condition Immunities

charmed, exhaustion, frightened

Senses

darkvision 120 ft., truesight 120 ft., passive Perception 16

Saving Throws

Wis +6, Cha +7

Skills

Medicine +4, Religion +2

Languages

all

Challenge

5 (1800 XP)

Flyby. The angel doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Magic Resistance. The angel has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The angel makes two melee attacks. It also uses Battlefield Inspiration.

Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands, plus 18 (4d8) radiant damage. If the target is within 5 feet of any of the angel’s allies, the target takes an extra 2 (1d4) radiant damage.

Battlefield Inspiration. The angel chooses up to three creatures it can see within 30 feet of it. Until the end of the angel’s next turn, each target can add a d4 to its attack rolls and saving throws.

medium
celestial
cr5
guildmasters-guide-to-ravnica