Baron Malgas

Medium aberration, chaotic neutral

Armor Class

20 (plate, shield)

Hit Points

71 (11d8 + 22)

Speed

30 ft.

STR

16 (+3)

DEX

13 (+1)

CON

14 (+2)

INT

10 (+0)

WIS

14 (+2)

CHA

10 (+0)

Damage Resistances

psychic

Condition Immunities

charmed, petrified

Senses

darkvision 60 ft., passive Perception 15

Saving Throws

Str +6, Con +5

Skills

Athletics +6, Deception +3, Perception +5

Languages

Deep Speech, Primordial

Challenge

5 (1,800 XP)

Everchanging Changers. The Court of All Flesh are beings of pure chaos. Because their minds are pure disorder, they cannot be driven mad or charmed and any attempts to magically compel their behavior fails.

Formless Shape. Baron Malgas is immune to any spell or effect that would alter his form.

Actions

Multiattack. Baron Malgas makes three attacks with his flail. He can use Melt Flesh in place of one flail attack.

Flail. Melee Weapon Attack: +6 to hit, range 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.

Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 12 (2d8 + 3) piercing damage.

Melt Flesh. Baron Malgas chooses a target he can see within 30 feet. The target must succeed on a DC 13 Wisdom saving throw or watch as their dominant hand melts into a runny, fleshy lump. It drops whatever weapon it was carrying, cannot hold a weapon in that hand, and cannot cast spells that require somatic components. At the end of each of its turns, the target repeats this saving throw, ending the effect on itself on a success. Casting mending on the affected hand also ends the effect. If the target succeeds on a saving throw, the creature becomes immune to Baron Malgas’s Melt Flesh for the next 24 hours.

medium
aberration
cr5
strongholds-and-followers