Baron Malgas
Medium aberration, chaotic neutral
Armor Class
20 (plate, shield)
Hit Points
71 (11d8 + 22)
Speed
30 ft.
STR
16 (+3)
DEX
13 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
14 (+2)
CHA
10 (+0)
Damage Resistances
psychic
Condition Immunities
charmed, petrified
Senses
darkvision 60 ft., passive Perception 15
Saving Throws
Str +6, Con +5
Skills
Athletics +6, Deception +3, Perception +5
Languages
Deep Speech, Primordial
Challenge
5 (1,800 XP)
Everchanging Changers. The Court of All Flesh are beings of pure chaos. Because their minds are pure disorder, they cannot be driven mad or charmed and any attempts to magically compel their behavior fails.
Formless Shape. Baron Malgas is immune to any spell or effect that would alter his form.
Actions
Multiattack. Baron Malgas makes three attacks with his flail. He can use Melt Flesh in place of one flail attack.
Flail. Melee Weapon Attack: +6 to hit, range 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.
Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 12 (2d8 + 3) piercing damage.
Melt Flesh. Baron Malgas chooses a target he can see within 30 feet. The target must succeed on a DC 13 Wisdom saving throw or watch as their dominant hand melts into a runny, fleshy lump. It drops whatever weapon it was carrying, cannot hold a weapon in that hand, and cannot cast spells that require somatic components. At the end of each of its turns, the target repeats this saving throw, ending the effect on itself on a success. Casting mending on the affected hand also ends the effect. If the target succeeds on a saving throw, the creature becomes immune to Baron Malgas’s Melt Flesh for the next 24 hours.