Barizou (Assassin Demon)

Small fiend (demon), chaotic evil

Armor Class

12 (natural armor)

Hit Points

14 (4d6)

Speed

30 ft., fly 50 ft.

STR

10 (+0)

DEX

15 (+2)

CON

10 (+0)

INT

6 (-2)

WIS

6 (-2)

CHA

10 (+0)

Damage Immunities

poison

Damage Resistances

cold, fire, lightning

Condition Immunities

poisoned

Senses

darkvision 120 ft., passive Perception 12

Skills

Perception +2, Stealth +4

Languages

Abyssal

Challenge

1 (200 XP)

Chameleon. As a bonus action, a demon can alter its coloration to blend with its surroundings. This grants the demon advantage on Stealth checks.

Magic Resistance. The demon has advantage on saving throws against spells and other magical effects.

Magic Weapons. The demon’s weapon attacks are magical.

Innate Spellcasting. The demon’s spellcasting ability is Charisma (spell save DC 10, +2 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

  • At will: fear, darkness, detect evil and good, see invisibility

Sneak Attack (1/turn). The demon deals an extra 3 (1d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the demon that isn’t incapacitated and the demon doesn’t have disadvantage on the attack roll.

Actions

Multiattack. The demon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

small
fiend
cr1
tome-of-horrors