Barizou (Assassin Demon)
Small fiend (demon), chaotic evil
Armor Class
12 (natural armor)
Hit Points
14 (4d6)
Speed
30 ft., fly 50 ft.
STR
10 (+0)
DEX
15 (+2)
CON
10 (+0)
INT
6 (-2)
WIS
6 (-2)
CHA
10 (+0)
Damage Immunities
poison
Damage Resistances
cold, fire, lightning
Condition Immunities
poisoned
Senses
darkvision 120 ft., passive Perception 12
Skills
Perception +2, Stealth +4
Languages
Abyssal
Challenge
1 (200 XP)
Chameleon. As a bonus action, a demon can alter its coloration to blend with its surroundings. This grants the demon advantage on Stealth checks.
Magic Resistance. The demon has advantage on saving throws against spells and other magical effects.
Magic Weapons. The demon’s weapon attacks are magical.
Innate Spellcasting. The demon’s spellcasting ability is Charisma (spell save DC 10, +2 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
- At will: fear, darkness, detect evil and good, see invisibility
Sneak Attack (1/turn). The demon deals an extra 3 (1d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the demon that isn’t incapacitated and the demon doesn’t have disadvantage on the attack roll.
Actions
Multiattack. The demon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.