Barbegazi (Ice Gnome)
Small humanoid (gnome), neutral evil
Armor Class
12 (natural armor)
Hit Points
13 (3d6 + 3)
Speed
20 ft., burrow 20 ft.
STR
10 (+0)
DEX
13 (+1)
CON
13 (+1)
INT
11 (+0)
WIS
11 (+0)
CHA
8 (-1)
Damage Immunities
cold
Damage Vulnerabilities
fire
Senses
darkvision 60 ft., passive Perception 10
Skills
Stealth +3
Languages
Common, Gnome
Challenge
1/2 (100 XP)
Snow Walk. The barbegazi can move across and climb icy or snowy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn’t cost extra movement.
Innate Spellcasting. The barbegazi’s innate spellcasting ability is Wisdom (spell save DC 10, +2 to hit with spell attacks). The barbegazi can innately cast the following spells, requiring no material components:
-
3/day: ray of frost
-
1/day: hold person
Actions
Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage plus 3 (1d6) cold damage.
Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage plus 3 (1d6) cold damage.