Barbegazi (Ice Gnome)

Small humanoid (gnome), neutral evil

Armor Class

12 (natural armor)

Hit Points

13 (3d6 + 3)

Speed

20 ft., burrow 20 ft.

STR

10 (+0)

DEX

13 (+1)

CON

13 (+1)

INT

11 (+0)

WIS

11 (+0)

CHA

8 (-1)

Damage Immunities

cold

Damage Vulnerabilities

fire

Senses

darkvision 60 ft., passive Perception 10

Skills

Stealth +3

Languages

Common, Gnome

Challenge

1/2 (100 XP)

Snow Walk. The barbegazi can move across and climb icy or snowy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn’t cost extra movement.

Innate Spellcasting. The barbegazi’s innate spellcasting ability is Wisdom (spell save DC 10, +2 to hit with spell attacks). The barbegazi can innately cast the following spells, requiring no material components:

  • 3/day: ray of frost

  • 1/day: hold person

Actions

Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage plus 3 (1d6) cold damage.

Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage plus 3 (1d6) cold damage.

small
humanoid
cr1/2
tome-of-horrors