Azizou (Pain Demon)
Small fiend (demon), chaotic evil
Armor Class
15 (natural armor)
Hit Points
17 (5d6)
Speed
30 ft., fly 50 ft.
STR
14 (+2)
DEX
15 (+2)
CON
11 (+0)
INT
8 (-1)
WIS
10 (+0)
CHA
10 (+0)
Damage Immunities
poison
Damage Resistances
cold, fire, lightning
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 10
Skills
Deception +4, Stealth +4
Languages
Abyssal
Challenge
3 (700 XP)
Magic Resistance. The demon has advantage on saving throws against spells and other magical effects.
Magic Weapons. The demon’s weapon attacks are magical.
Innate Spellcasting. The demon’s spellcasting ability is Charisma (spell save DC 10, +2 to hit with spell attacks). The demon can innately cast the following spells at will, requiring no material components: detect evil and good, detect thoughts, invisibility.
Actions
Multiattack. The demon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.