Azer Lavashaper

Medium elemental, lawful neutral

Armor Class

13 (natural armor)

Hit Points

38 (7d8 + 7)

Speed

30 ft.

STR

14 (+2)

DEX

10 (+0)

CON

12 (+1)

INT

11 (+0)

WIS

10 (+0)

CHA

14 (+2)

Damage Immunities

fire, poison

Condition Immunities

poisoned

Senses

passive Perception 10

Languages

Ignan

Challenge

2 (450 XP)

Innate Spellcasting. The azer’s innate spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It can innately cast the following spells, requiring no components:

  • At will: mending, produce flame, comprehend languages

  • 1/day each: burning hands, scorching ray, enlarge/reduce, darkvision

Heated Weapons. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).

Illumination. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Actions

Multiattack. The azer makes two attacks with its warhammer.

Warhammer. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, or 7 (1d10 + 2) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.

medium
elemental
cr2
nerzugals-extended-bestiary