Azer Lavashaper
Medium elemental, lawful neutral
Armor Class
13 (natural armor)
Hit Points
38 (7d8 + 7)
Speed
30 ft.
STR
14 (+2)
DEX
10 (+0)
CON
12 (+1)
INT
11 (+0)
WIS
10 (+0)
CHA
14 (+2)
Damage Immunities
fire, poison
Condition Immunities
poisoned
Senses
passive Perception 10
Languages
Ignan
Challenge
2 (450 XP)
Innate Spellcasting. The azer’s innate spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It can innately cast the following spells, requiring no components:
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At will: mending, produce flame, comprehend languages
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1/day each: burning hands, scorching ray, enlarge/reduce, darkvision
Heated Weapons. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
Illumination. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
Actions
Multiattack. The azer makes two attacks with its warhammer.
Warhammer. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, or 7 (1d10 + 2) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.