Avatar of Death

Medium undead, neutral evil

Armor Class

20

Hit Points

0

Speed

60 ft., fly 60 ft. (hover)

STR

16 (+3)

DEX

16 (+3)

CON

16 (+3)

INT

16 (+3)

WIS

16 (+3)

CHA

16 (+3)

Damage Immunities

necrotic, poison

Condition Immunities

charmed, frightened, paralyzed, petrified, poisoned , unconscious

Senses

darkvision 60 ft., truesight 60 ft.

Languages

all languages known to its summoner

Challenge

00

Incorporeal Movement. The avatar can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Turning Immunity. The avatar is immune to features that turn undead.

Hit Points. The Avatar of Death appears with hit points equal to half its summoner’s maximum hit points.

Actions

Reaping Scythe. The avatar sweeps its spectral scythe through a creature within 5 feet of it, dealing 7 (1d8 + 3) slashing damage plus 4 (1d8) necrotic damage.

medium
undead
cr--
monster-manual