Avatar of Death
Medium undead, neutral evil
Armor Class
20
Hit Points
0
Speed
60 ft., fly 60 ft. (hover)
STR
16 (+3)
DEX
16 (+3)
CON
16 (+3)
INT
16 (+3)
WIS
16 (+3)
CHA
16 (+3)
Damage Immunities
necrotic, poison
Condition Immunities
charmed, frightened, paralyzed, petrified, poisoned , unconscious
Senses
darkvision 60 ft., truesight 60 ft.
Languages
all languages known to its summoner
Challenge
00
Incorporeal Movement. The avatar can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Turning Immunity. The avatar is immune to features that turn undead.
Hit Points. The Avatar of Death appears with hit points equal to half its summoner’s maximum hit points.
Actions
Reaping Scythe. The avatar sweeps its spectral scythe through a creature within 5 feet of it, dealing 7 (1d8 + 3) slashing damage plus 4 (1d8) necrotic damage.