Armed Skeleton
Medium undead, lawful evil
Armor Class
13 (natural armor)
Hit Points
26 (4d8 + 8)
Speed
30 ft.
STR
12 (+1)
DEX
14 (+2)
CON
15 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
6 (-2)
Damage Immunities
poison
Damage Vulnerabilities
bludgeoning
Condition Immunities
exhaustion, poisoned
Senses
darkvision 60 ft., passive Perception 9
Skills
Athletics +3
Languages
understands all languages it knew in life but can't speak
Challenge
1 (200 XP)
Armed Advantage. The skeleton has advantage on Strength (Athletics) checks made to grapple.
Actions
Multiattack. The skeleton makes four claw attacks.
Claw. Melee Weapon Attack: +3 to hit, reach 5ft., one target. Hit: 3 (1d4 + 1) slashing damage.