Armed Skeleton

Medium undead, lawful evil

Armor Class

13 (natural armor)

Hit Points

26 (4d8 + 8)

Speed

30 ft.

STR

12 (+1)

DEX

14 (+2)

CON

15 (+2)

INT

6 (-2)

WIS

8 (-1)

CHA

6 (-2)

Damage Immunities

poison

Damage Vulnerabilities

bludgeoning

Condition Immunities

exhaustion, poisoned

Senses

darkvision 60 ft., passive Perception 9

Skills

Athletics +3

Languages

understands all languages it knew in life but can't speak

Challenge

1 (200 XP)

Armed Advantage. The skeleton has advantage on Strength (Athletics) checks made to grapple.

Actions

Multiattack. The skeleton makes four claw attacks.

Claw. Melee Weapon Attack: +3 to hit, reach 5ft., one target. Hit: 3 (1d4 + 1) slashing damage.

medium
undead
cr1
homebrew