Ankylosaurus Zombie

Huge undead, unaligned

Armor Class

14 (natural armor)

Hit Points

68 (8d12 +16)

Speed

20 ft.

STR

19 (+4)

DEX

9 (-1)

CON

15 (+2)

INT

2 (-4)

WIS

6 (-2)

CHA

3 (-4)

Damage Immunities

poison

Condition Immunities

poisoned

Senses

darkvision 60 ft., passive Perception 8

Challenge

3 (700 XP)

Undead fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Tail. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 18 (4d6 +4) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Huge
undead
cr3
tomb-of-annihilation