Animated Armor

Medium construct, unaligned

Armor Class

18 (natural armor)

Hit Points

33 (6d8+6)

Speed

25 ft.

STR

14 (+2)

DEX

11 (0)

CON

13 (+1)

INT

1 (-5)

WIS

3 (-4)

CHA

1 (-5)

Damage Immunities

poison, psychic

Condition Immunities

blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned

Senses

blindsight 60 ft. (blind beyond this radius)

Challenge

1 (200 XP)

Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.

False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.

Actions

Multiattack. The armor makes two melee attacks.

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

medium
construct
cr1
monster-manual