Angulotl Slink
Small humanoid, any
Armor Class
13
Hit Points
45 (10d6 + 10)
Speed
20 ft., climb 20 ft., swim 30 ft.
STR
7 (-2)
DEX
17 (+3)
CON
12 (+1)
INT
10 (+0)
WIS
14 (+2)
CHA
8 (-1)
Damage Immunities
poison
Senses
darkvision 60 ft., passive Perception 14
Saving Throws
Dex +5
Skills
Perception +4, Stealth +7, Survival +4
Languages
Angulotl
Challenge
2 (450 XP)
Amphibious. The slink can breathe air and water.
Spider Climb. The slink can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Toxiferous. When a creature hits the slink with a melee attack while within 5 feet of them or touches the slink, that creature takes 2 (1d4) poison damage.
Actions
Multiattack. The slink makes one Poison Dagger attack and one Tongue Nab attack.
Poison Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 10 (3d6) poison damage, and the target can’t take reactions until the start of their next turn.
Tongue Nab. Melee Weapon Attack: +5 to hit, reach 10 ft., one Medium or smaller creature. Hit: The slink grabs one Small or Tiny object the slink can see that the target is holding or carrying. The slink can catch the object if they have a free hand, otherwise it lands at the slink’s feet.
Bonus Actions
Hop and Hide. The slink jumps a number of feet up to their walking speed, then takes the Hide action.