Angulotl Slink

Small humanoid, any

Armor Class

13

Hit Points

45 (10d6 + 10)

Speed

20 ft., climb 20 ft., swim 30 ft.

STR

7 (-2)

DEX

17 (+3)

CON

12 (+1)

INT

10 (+0)

WIS

14 (+2)

CHA

8 (-1)

Damage Immunities

poison

Senses

darkvision 60 ft., passive Perception 14

Saving Throws

Dex +5

Skills

Perception +4, Stealth +7, Survival +4

Languages

Angulotl

Challenge

2 (450 XP)

Amphibious. The slink can breathe air and water.

Spider Climb. The slink can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Toxiferous. When a creature hits the slink with a melee attack while within 5 feet of them or touches the slink, that creature takes 2 (1d4) poison damage.

Actions

Multiattack. The slink makes one Poison Dagger attack and one Tongue Nab attack.

Poison Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 10 (3d6) poison damage, and the target can’t take reactions until the start of their next turn.

Tongue Nab. Melee Weapon Attack: +5 to hit, reach 10 ft., one Medium or smaller creature. Hit: The slink grabs one Small or Tiny object the slink can see that the target is holding or carrying. The slink can catch the object if they have a free hand, otherwise it lands at the slink’s feet.

Bonus Actions

Hop and Hide. The slink jumps a number of feet up to their walking speed, then takes the Hide action.

small
humanoid
cr2
ambusher
flee-mortals