Angulotl Blade
Small humanoid, any
Armor Class
12
Hit Points
14 (4d6)
Speed
20 ft., climb 20 ft., swim 30 ft.
STR
7 (-2)
DEX
15 (+2)
CON
11 (+0)
INT
10 (+0)
WIS
14 (+2)
CHA
8 (-1)
Damage Immunities
poison
Senses
darkvision 60 ft., passive Perception 14
Skills
Perception +4, Stealth +4
Languages
Angulotl
Challenge
1/4 (50 XP)
Amphibious. The blade can breathe air and water.
Slippery. Opportunity attacks against the blade are made with disadvantage.
Toxiferous. When a creature hits the blade with a melee attack while within 5 feet of them or touches the blade, that creature takes 2 (1d4) poison damage.
Actions
Machete. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Dart. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Bonus Actions
Wild Hop. The blade jumps a number of feet up to their walking speed. If the blade uses this bonus action to jump at least 10 feet straight toward a creature, the next Machete attack the blade makes agains that creature on the same turn is made with advantage.