Amphiptere

Medium beast, unaligned

Armor Class

15 (natural armor)

Hit Points

60 (8d8 + 24)

Speed

20 ft., climb 20 ft., fly 60 ft., swim 20 ft.

STR

11 (+0)

DEX

18 (+4)

CON

17 (+3)

INT

2 (-4)

WIS

16 (+3)

CHA

6 (-2)

Senses

blindsight 10 ft., passive Perception 15

Skills

Perception +5

Languages

--

Challenge

3 (700 XP)

Flyby. The amphiptere doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Swarming. Up to two amphipteres can share the same space at the same time. The amphiptere has advantage on melee attack rolls if it is sharing its space with another amphiptere that isn’t incapacitated.

Actions

Multiattack. The amphiptere makes one bite attack and one stinger attack.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (1d6 + 4) piercing damage.

Stinger. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (1d6 + 4) piercing damage plus 10 (3d6) poison damage, and the target must make a successful DC 13 Constitution saving throw or be poisoned for 1 hour.

medium
beast
cr3
tome-of-beasts