Almiraj
Small beast, unaligned
Armor Class
13
Hit Points
3 (1d6)
Speed
50 ft.
STR
2 (-4)
DEX
16 (+3)
CON
10 (0)
INT
2 (-4)
WIS
14 (+2)
CHA
10 (0)
Senses
darkvision 30ft., passive Perception 14
Skills
Perception +4, Stealth +5
Challenge
0 (10 XP)
Keen Senses. The almiraj has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Horn. Mele Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 5 (1d4 +3) piercing damage.