Almiraj

Small beast, unaligned

Armor Class

13

Hit Points

3 (1d6)

Speed

50 ft.

STR

2 (-4)

DEX

16 (+3)

CON

10 (0)

INT

2 (-4)

WIS

14 (+2)

CHA

10 (0)

Senses

darkvision 30ft., passive Perception 14

Skills

Perception +4, Stealth +5

Challenge

0 (10 XP)

Keen Senses. The almiraj has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Horn. Mele Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 5 (1d4 +3) piercing damage.

small
beast
cr0
tomb-of-annihilation