Albino Dwarf Spirit Warrior

Medium humanoid (dwarf), any alignment

Armor Class

13 (hide armor)

Hit Points

30 (4d8 +12)

Speed

25 ft.

STR

13 (+1)

DEX

13 (+1)

CON

17 (+3)

INT

12 (+1)

WIS

14 (+2)

CHA

11 (0)

Damage Resistances

poison

Senses

darkvision 60ft., passive Perception 14

Skills

Perception +4, Stealth +3, Survival +4

Languages

Common, Dwarvish

Challenge

1 (200 XP)

Dwarven Resilience. The dwarf has advantage on saving throws against poison.

Innate Spellcasting. The dwarf’s innate spell casting ability is Wisdom. It can inn ately cast the following spells, requiring no material components:

  • 1/day each: hunter’s mark, jump, pass without trace, speak with animals, speak with plants

Actions

Handaxe. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 +1) slashing damage.

medium
humanoid
cr1
tomb-of-annihilation